SteelSeries Rival 3

Supported Models

SteelSeries Rival 3


SteelSeries Rival 3 (firmware v0.37.0.0)


Command-Line Usage

usage: rivalcfg [-h] [--list] [--version] [--no-save] [--update-udev]
                [--print-udev] [--print-debug] [-s SENSITIVITY]
                [-p POLLING_RATE] [--strip-top-color Z1_COLOR]
                [--strip-middle-color Z2_COLOR]
                [--strip-bottom-color Z3_COLOR] [-c LOGO_COLOR]
                [-e LIGHT_EFFECT] [-b BUTTONS_MAPPING] [-r]

  -h, --help            show this help message and exit
  --list                List supported devices and exit
  --version             show program's version number and exit
  --no-save             Do not persist settings in the internal device memory
  --update-udev         Updates udev rules (Linux only, requires to be run as
  --print-udev          Prints udev rules and exit
  --print-debug         Prints debug information and exit

SteelSeries Rival 3 Options:
                        Set sensitivity preset (DPI) (up to 5 settings, from
                        200 dpi to 8500 dpi, default: '800, 1600')
  -p POLLING_RATE, --polling-rate POLLING_RATE
                        Set polling rate (Hz) (values: 125, 250, 500, 1000,
                        default: 1000)
  --strip-top-color Z1_COLOR, --z1 Z1_COLOR
                        Set the color of the top LED of the strip (e.g. red,
                        #ff0000, ff0000, #f00, f00, default: red)
  --strip-middle-color Z2_COLOR, --z2 Z2_COLOR
                        Set the color of the middle LED of the strip (e.g.
                        red, #ff0000, ff0000, #f00, f00, default: lime)
  --strip-bottom-color Z3_COLOR, --z3 Z3_COLOR
                        Set the color of the bottom LED of the strip (e.g.
                        red, #ff0000, ff0000, #f00, f00, default: blue)
  -c LOGO_COLOR, --logo-color LOGO_COLOR, --z4 LOGO_COLOR
                        Set the color of the logo LED (e.g. red, #ff0000,
                        ff0000, #f00, f00, default: purple)
  -e LIGHT_EFFECT, --light-effect LIGHT_EFFECT
                        Set the light effect (values: rainbow-shift, breath-
                        fast, breath, breath-slow, steady, rainbow-breath,
                        disco, default: steady)
                        Set the mapping of the buttons (default:
                        buttons(button1=button1; button2=button2;
                        button3=button3; button4=button4; button5=button5;
                        button6=dpi; scrollup=scrollup; scrolldown=scrolldown;
  -r, --reset           Reset all settings to their factory default
  --firmware-version    Print the firmware version of the mouse and exit

Please report any bug on Github:

Sensitivity (DPI)

This mouse supports up to 5 sensitivity presets. You can define them like this:

rivalcfg --sensitivity 800       # one preset
rivalcfg --sensitivity 800,1600  # two presets

You can switch preset using the button under the mouse wheel.


When you set the sensitivity through the CLI, the selected preset always back to the first one.


From Python API, you can pass an int, a tuple or a list as parameter. You are also able to change the currently selected preset:

mouse.sensitivity("800, 1600")
mouse.sensitivity([800, 1600])
# select the second preset (1600 dpi)
mouse.sensitivity([800, 1600, 2000, 4000], selected_preset=2)


This mouse supports colors. Various formats are supported.

Hexadecimal notation

You can use a 24 bit hexadecimal notation (like in HTML / CSS documents). Example of “red” color using hexadecimal notation:

  • #FF0000

  • FF0000

  • #F00

  • F00

Named Colors

The folowing named colors are supported:

















RGB Tuple (Python API only)

If you are using the Python API (not the command line interface), you can also pass colors as RGB tuple or list:

  • (255, 0, 0)

  • [255, 0, 0]

Light Effect

The Rival 3 offers some onboard light effects.

Please note that the effects are reset if you changes colors. So if you want specific colors with the breath effect, you have to set colors first and the effect after:

rivalcfg --z1 red --z2 lime --z3 blue --logo-color purple
rivalcfg --light-effect breath


Rival 3 buttons schema

This mouse supports buttons mapping. Buttons can be mapped with:

  • some special actions,

  • mouse buttons,

  • multimedia keys,

  • and keyboard keys.

The general syntax for buttons mapping is the following:

buttons(layout=<LAYOUT>; button1=<mapping1>; buttonN=<mappingN>)


rivalcfg --buttons "buttons(layout=QWERTY; button1=button1; button2=PlayPause; button3=disabled; button5=A; button6=DPI)"


  • layout: The keyboard layout to use when papping the keys (see the “Mapping Keyboard Keys” section bellow).

  • button1: The first button of the mouse.

  • button2: The second button of the mouse.

  • buttonN: The Nth button of the mouse (The number of available buttons depends of the mouse model).


All parameters are optional. If you do not define a mapping for a specific button, it will be reset to its default value.

You can also reset all buttons to their factory default by passing "default" as parameter:

rivalcfg --buttons default


Be sure to map the mouse button button1 on some button, else you will not be able to click with the mouse!

Mapping Special Actions

The following special actions are available¹:

  • disabled: disable the button,

  • dpi: use this button to switch between DPI presets,

  • ScrollUp: simulate a scroll up (not available on all devices¹)

  • ScrollDown: simulate a scroll down (not available on all devices¹)


buttons(button4=disabled; button5=disabled; button6=DPI)


¹ The ScrollUp and ScrollDown actions are not available on all devices.

  • Rival 300 / Rival: OK

  • Sensei [RAW]: Not supported

Mapping Mouse Buttons

Mouse buttons can be mapped to any other mouse button.

For example, this swaps the 1 and 2 buttons of the mouse:

buttons(button1=button2; button2=button1)

Mapping Multimedia Keys

Mouse buttons can be mapped to multimedia keys. The following keys are available:

  • Mute: turn off the sound

  • Next: play next media

  • PlayPause: toggle play / pause on the currently playing media

  • Previous: play the previous media

  • VolumeUp: increase the volume

  • VolumeDown: decrease the volume


buttons(button4=VolumeDown; button5=VolumeUp)

Mapping Keyboard Keys

Mouse buttons can be mapped to any keyboard key, using different layouts.

To select the desired layout, just use the layout parameter. If this parameter is not specified, the QWERTY layout will be used by default.

Available layouts:

The available keys depend on the selected layout.


buttons(layout=QWERTY; button7=PageDown; button8=PageUp)


Some characters like ; or = cannot be used as a key identifier as they interfere with the buttons() syntax. For those keys, use one of the available aliases, like semicolon (instead of ;) or equal (instead of =).


buttons(button4=semicolon; button5=equal)

Python API